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*Plugin Release* SellStuff V3 (Item Sell/Deleter) UPDATE NOW
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Zeldo



Joined: 13 Oct 2009
Posts: 141

PostPosted: Mon Dec 14, 2009 4:20 am    Post subject: *Plugin Release* SellStuff V3 (Item Sell/Deleter) UPDATE NOW Reply with quote



SellStuff

Description:
Code:
Sells item's based on there className or itemName


How to use:
Code:
Once the bot is loaded, go to the SellStuff tab, then enter the className of the items you want to sell, or the itemName and click use item name. If you want to sell them click submit, otherwise choose delete item, and then click submit.


How to find the className or itemName:
Code:
Let the bot run the script to the point that the settings page is loaded, at least once. Then you will see a file called FBID_HumanReadableObjects.txt.

Open that file, and it will list all the objects on your farm, find your object, then either use its className (If you want to delete all of that item type, such as all the trees you would use 'Tree') or the itemName (If you only want to delete that item, such as all the cherry trees would be "cherry")


Here's the cherry tree from the example above, as an example:

Code:
[7] => Array
        (
            [giftSenderId] => -1
            [plantTime] => 1260756224000
            [usesAltGraphic] =>
            [state] => bare
            [itemName] => cherry
            [position] => Array
                (
                    [x] => 36
                    [y] => 89
                    [z] =>
                )

            [id] => 10
            [className] => Tree
            [_explicitType] => var.www.releases.release-09-12-08.10381.includes.Tree.class
        )



And Another example:

Code:
[2081] => Array
        (
            [usesAltGraphic] =>
            [state] => static
            [itemName] => toysoldiergreen
            [position] => Array
                (
                    [x] => 7
                    [y] => 17
                    [z] =>
                )

            [id] => 54541
            [className] => Decoration
            [_explicitType] => var.www.releases.release-09-12-08.10381.includes.Decoration.class
        )


This is a toy green soldier, if you wanted to delete just the Green toy soldiers, you would use itemname "toysoldiergreen" and if you wanted to delete all your decorations you would use classname "Decoration"


Feel free to post any questions/comments/concerns

Download: http://zeldo.net/downloads/SellStuff.zip


Changelog:

Quote:


V3
Code:

Fixed a bug where deleteing plots would delete everything


V2
Code:

Added option to remove items from the ToDo list
Added Current Items list
Added option to Sell/Delete from the Current Items list


V1
Code:
Initial Release


Last edited by Zeldo on Mon Dec 14, 2009 11:53 pm; edited 3 times in total
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DAV1D



Joined: 12 Dec 2009
Posts: 26

PostPosted: Mon Dec 14, 2009 9:53 am    Post subject: Reply with quote

Works for me ^^

Suggestion:
Add the item amount to the plugin's page.
So it'll show up like 'Selling 300 haybales." for example.
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ATOG



Joined: 13 Dec 2009
Posts: 5

PostPosted: Mon Dec 14, 2009 10:09 am    Post subject: Reply with quote

is it possible to combine this with your sell script

if your script counts the objects and and shows the name with the number of that objects are on your farm then you don't have to have 2 scripts installed and don't have to search for the names


something like

Code:

cherry tree      30
bananatree       23
green soljer      5
.........
........
........
........
total items    1230
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NooberUBer



Joined: 10 Dec 2009
Posts: 39

PostPosted: Mon Dec 14, 2009 1:03 pm    Post subject: Reply with quote

Thanks so much!
This'll be useful when I customize my farm in a week, when I have enough.
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Zeldo



Joined: 13 Oct 2009
Posts: 141

PostPosted: Mon Dec 14, 2009 2:26 pm    Post subject: Reply with quote

DAV1D wrote:
Works for me ^^

Suggestion:
Add the item amount to the plugin's page.
So it'll show up like 'Selling 300 haybales." for example.


I can, but FarmVille stores the items in the order that you put the down, so it might not always delete the ones you are planning on.

NooberUBer wrote:
Thanks so much!
This'll be useful when I customize my farm in a week, when I have enough.


Your quite welcome Smile

ATOG wrote:
is it possible to combine this with your sell script

if your script counts the objects and and shows the name with the number of that objects are on your farm then you don't have to have 2 scripts installed and don't have to search for the names


something like

Code:

cherry tree      30
bananatree       23
green soljer      5
.........
........
........
........
total items    1230


Good idea, I'll add it when I get some time.
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Zeldo



Joined: 13 Oct 2009
Posts: 141

PostPosted: Mon Dec 14, 2009 7:04 pm    Post subject: Reply with quote

Updated with requested feature, and more
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SoulMan



Joined: 07 Dec 2009
Posts: 29

PostPosted: Mon Dec 14, 2009 10:10 pm    Post subject: Reply with quote

Hello,

I have all the plugins with v 2.0.1

When I have this one, I have an error 00000
I've removed it and now, it's working fine again.
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NooberUBer



Joined: 10 Dec 2009
Posts: 39

PostPosted: Mon Dec 14, 2009 10:52 pm    Post subject: Reply with quote

SoulMan wrote:
Hello,

I have all the plugins with v 2.0.1

When I have this one, I have an error 00000
I've removed it and now, it's working fine again.

I run 2.0.0, and this plugin works fine.
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Zeldo



Joined: 13 Oct 2009
Posts: 141

PostPosted: Mon Dec 14, 2009 11:07 pm    Post subject: Reply with quote

I run 2.0.1 and it runs fine, can you give more detail as to where it says this, and when?
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Zeldo



Joined: 13 Oct 2009
Posts: 141

PostPosted: Mon Dec 14, 2009 11:55 pm    Post subject: Reply with quote

Fixed a bug that deletes everything when you try to delete your plots.

Please update!
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ophdeheezy



Joined: 19 Nov 2009
Posts: 9

PostPosted: Tue Dec 15, 2009 12:01 am    Post subject: Reply with quote

Zeldo wrote:
Fixed a bug that deletes everything when you try to delete your plots.

Please update!


A little too late.. it deleted all my stuff already =\
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Almog



Joined: 12 Dec 2009
Posts: 32

PostPosted: Tue Dec 15, 2009 12:08 am    Post subject: Reply with quote

ophdeheezy wrote:
Zeldo wrote:
Fixed a bug that deletes everything when you try to delete your plots.

Please update!


A little too late.. it deleted all my stuff already =\

myne too. come onnnnnnnnn
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Zeldo



Joined: 13 Oct 2009
Posts: 141

PostPosted: Tue Dec 15, 2009 12:14 am    Post subject: Reply with quote

My Apolligies, didn't see the bug when I was testing it Neutral
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CFA



Joined: 15 Dec 2009
Posts: 9

PostPosted: Tue Dec 15, 2009 3:55 am    Post subject: Please Master Zeldo Help us... Reply with quote

Master Zeldo i have a big problem and your plugins wont work for me still cant access my farm it says 0 item on my farm but im still OutOfSyncrhonize what can i do??? Crying or Very sad Crying or Very sad Crying or Very sad Crying or Very sad
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SoulMan



Joined: 07 Dec 2009
Posts: 29

PostPosted: Wed Dec 16, 2009 9:17 am    Post subject: Reply with quote

Hello,

There is a way to delete a given number of some item?

i.e. : I have 100 Turkeys... and I want to sell 80 of them.

thx
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